Two Can Play That Game
prev.
play.
mark.
next.

:27:00
Now it's time to implement
the 10-day program.

:27:05
Now pay attention, it's gonna go fast.
:27:08
First thing you do:
Check your answering machine.

:27:11
If he hasn't called yet...
:27:13
... he just hasn't figured out
an approach.

:27:18
Cardinal rule no. 1: Do not call him.
:27:21
Whoever calls first loses ground.
:27:24
She hasn't called.
How come she ain't calling?

:27:27
She's playing it cool.
:27:29
How can she play cool at this time?
:27:32
Look here, dog.
:27:33
She calls, she gives you
the upper hand. She don't want that.

:27:38
- Go on. Make the call.
- No, then I'll lose ground.

:27:42
You won't. Technically you're
the one that messed up.

:27:46
The person who messes up
calls first.

:27:49
That's the rules. You can call today
or be a player and call tomorrow.

:27:54
That way she's had time to calm down.
:27:57
Right. And then when I do call...
:28:00
... she'll know
I know I was wrong.

:28:02
And that I cared enough
to be that vulnerable.

:28:06
Your right, women love that shit.
:28:08
Vulnerability's
the big dick of emotions.

:28:11
- They like the big dick.
- They do.

:28:19
He didn't call tonight.
:28:22
I didn't think it would
happen this way.

:28:25
Or that my life'd be the example
for today's lesson.

:28:30
Anyways...
:28:32
... y'all ready?
:28:33
Here it goes. Day one.
:28:43
He'll call, unless he's a fool.
If he is, you don't want him.

:28:47
If he's a good man, you'll get a call.
:28:51
Miss Smith's office.
:28:52
Oh, hi, Mr. Fenton. Can you hold on?
I'll see if she is available.

:28:58
Guess what? Miss Smith,
I have Keith on line one.


prev.
next.