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:12:02
We are playing
on their only real weakness.

:12:06
Because of its very size,
the KGB is sometimes slow to awaken.

:12:11
It is like a monster.
:12:13
If you can walk by carefully,
it may...

:12:16
...lift an eyelid and sniff at you.
:12:19
But if you awaken it...
:12:23
You have but one objective:
:12:25
You must reach the
Krasnokholmskiy Bridge at 10:30...

:12:29
...with your KGB tail in tow.
:12:34
At the rendezvous, you must obey...
:12:36
...the people you meet completely.
:12:42
Whatever they tell you to do...
:12:45
...you do.
:12:48
Mr. Cunningham.
:12:51
This to any Soviet policemen will
appear to be a cheap transistor.

:12:55
It will even pick up
the local radio stations.

:12:59
In actuality,
this is your life in the air.

:13:02
Because once you're airborne,
you have just two objectives:

:13:06
Avoid their tracking systems
and find your refueling point.

:13:10
This little radio is a highly
complex one-way homing device.

:13:14
It will be scanning the airwaves,
seeking out a complicated...

:13:18
...set of alternating frequencies
coming from Mother 1.

:13:23
They will be listening for any
transmission up in the air.

:13:28
This is your only link
with the outside.

:13:32
It will pick up the signal within
100 miles of your refueling point.

:13:37
You will then follow it home.
:13:40
It must never leave your person.
:13:43
If you lose it, if it is confiscated,
you'll never make it out of Russia.

:13:49
You will run out of fuel and you will
die in the Arctic Ocean.

:13:57
Get up and walk around.
Let's have a look at you.


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